Reels
Charmed VFX Showreel
Audio: Pillar of Salt - the thermals
The Charmed VFX reel, covering the years 2019 to 2022 and spanning across seasons 2, 3, and 4, beautifully showcases our intricate work that revolves around the mystical and magical concepts, starting from the initial concept phase and culminating in the completed product. Over the course of these three enchanting seasons, we adeptly managed a collaborative effort with over 10 vendors, featuring contributions from esteemed studios like Mr. Wolf, Gniess Stuff, Folks VFX, 1618 VFX, Atmosphere, Zoic, and the creative expertise of freelance artists.
Operating within a well-defined budget structure, the episodic shot count displayed remarkable flexibility, varying between 50 and 150 shots. The episodic schedule maintained a similar degree of adaptability, typically spanning 2 to 4 weeks, with occasional exceptions. In the course of our journey spanning these captivating three seasons, our portfolio of work extended to an impressive 2700 shots.
IZombie | Travelers VFX Showreel
The VFX reel IZombie | Travelers, spanning from 2017 to 2019 (encompassing Izombie seasons 4 and 5 and Travelers seasons 2 and 3), showcases an array of 2D and 3D techniques. The VFX work encompasses a diverse range, including prosthetic effects, special effects, stunt augmentation and cleanup, as well as set-extension work.
We successfully managed collaborative efforts of 8+ vendors throughout the two series, featuring contributions from Artifex, Cosa, Gniess Stuff, 1618 VFX, Atmosphere, and a dedicated in-house team.
Our episodic shot count exhibited flexibility, fluctuating between 5 to 75 shots, while the episodic schedule varied from 2 to 3 weeks, with occasional exceptions. Over the course of these two remarkable series, spanning 4 seasons in total, we undertook the impressive task of handling more than 1400 shots.